pub struct KineticWeapon {
contact_cooldown_ticks: i32,
delay_ticks: i32,
dismount_conditions: Option<KineticWeaponCondition>,
knockback_conditions: Option<KineticWeaponCondition>,
damage_conditions: Option<KineticWeaponCondition>,
forward_movement: f32,
damage_multiplier: f32,
sound: Option<SoundEventHolder>,
hit_sound: Option<SoundEventHolder>,
}Expand description
Data controlling a spear-like continuous kinetic attack.
Fields§
§contact_cooldown_ticks: i32§delay_ticks: i32§dismount_conditions: Option<KineticWeaponCondition>§knockback_conditions: Option<KineticWeaponCondition>§damage_conditions: Option<KineticWeaponCondition>§forward_movement: f32§damage_multiplier: f32§sound: Option<SoundEventHolder>§hit_sound: Option<SoundEventHolder>Implementations§
Source§impl KineticWeapon
impl KineticWeapon
pub fn new( contact_cooldown_ticks: i32, delay_ticks: i32, dismount_conditions: Option<KineticWeaponCondition>, knockback_conditions: Option<KineticWeaponCondition>, damage_conditions: Option<KineticWeaponCondition>, forward_movement: f32, damage_multiplier: f32, sound: Option<SoundEventHolder>, hit_sound: Option<SoundEventHolder>, ) -> Result<Self>
pub(crate) fn from_extracted( contact_cooldown_ticks: i32, delay_ticks: i32, dismount_conditions: Option<KineticWeaponCondition>, knockback_conditions: Option<KineticWeaponCondition>, damage_conditions: Option<KineticWeaponCondition>, forward_movement: f32, damage_multiplier: f32, sound: Option<SoundEventHolder>, hit_sound: Option<SoundEventHolder>, ) -> Self
pub const fn contact_cooldown_ticks(&self) -> i32
pub const fn delay_ticks(&self) -> i32
pub const fn dismount_conditions(&self) -> Option<&KineticWeaponCondition>
pub const fn knockback_conditions(&self) -> Option<&KineticWeaponCondition>
pub const fn damage_conditions(&self) -> Option<&KineticWeaponCondition>
pub const fn forward_movement(&self) -> f32
pub const fn damage_multiplier(&self) -> f32
pub const fn sound(&self) -> Option<&SoundEventHolder>
pub const fn hit_sound(&self) -> Option<&SoundEventHolder>
Trait Implementations§
Source§impl Clone for KineticWeapon
impl Clone for KineticWeapon
Source§fn clone(&self) -> KineticWeapon
fn clone(&self) -> KineticWeapon
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for KineticWeapon
impl Debug for KineticWeapon
Source§impl DowncastType for KineticWeapon
impl DowncastType for KineticWeapon
Source§const TYPE_KEY: DowncastTypeKey
const TYPE_KEY: DowncastTypeKey
The process-wide key for this concrete type.
Source§impl FromNbtTag for KineticWeapon
impl FromNbtTag for KineticWeapon
fn from_nbt_tag(tag: NbtTag<'_, '_>) -> Option<Self>
fn from_optional_nbt_tag( tag: Option<NbtTag<'_, '_>>, ) -> Result<Option<Self>, DeserializeError>
Source§impl HashComponent for KineticWeapon
impl HashComponent for KineticWeapon
Source§fn hash_component(&self, hasher: &mut ComponentHasher)
fn hash_component(&self, hasher: &mut ComponentHasher)
Hashes this value into the given hasher.
Source§fn compute_hash(&self) -> i32
fn compute_hash(&self) -> i32
Computes the hash of this value.
Source§impl PartialEq for KineticWeapon
impl PartialEq for KineticWeapon
Source§impl ReadFrom for KineticWeapon
impl ReadFrom for KineticWeapon
Source§impl ToNbtTag for KineticWeapon
impl ToNbtTag for KineticWeapon
fn to_nbt_tag(self) -> NbtTag
fn to_optional_nbt_tag(self) -> Option<NbtTag>
Auto Trait Implementations§
impl Freeze for KineticWeapon
impl RefUnwindSafe for KineticWeapon
impl Send for KineticWeapon
impl Sync for KineticWeapon
impl Unpin for KineticWeapon
impl UnsafeUnpin for KineticWeapon
impl UnwindSafe for KineticWeapon
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Component for T
impl<T> Component for T
fn clone_component(&self) -> Box<dyn Component>
fn component_eq(&self, other: &(dyn Component + 'static)) -> bool
Source§impl<T> Downcast for Twhere
T: ErasedType + ?Sized,
impl<T> Downcast for Twhere
T: ErasedType + ?Sized,
Source§fn is<T>(&self) -> boolwhere
T: DowncastType,
fn is<T>(&self) -> boolwhere
T: DowncastType,
Returns whether the erased value has concrete type
T.Source§fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastType,
fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastType,
Returns the erased value as
T when its key matches.Source§fn downcast_mut<T>(&mut self) -> Option<&mut T>where
T: DowncastType,
fn downcast_mut<T>(&mut self) -> Option<&mut T>where
T: DowncastType,
Returns the erased value as mutable
T when its key matches.Source§impl<T> ErasedType for Twhere
T: DowncastType,
impl<T> ErasedType for Twhere
T: DowncastType,
fn downcast_type_key(&self) -> DowncastTypeKey
fn downcast_data(&self) -> *const ()
fn downcast_data_mut(&mut self) -> *mut ()
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreWraps this value in an
Arc<SyncMutex<>>