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BiomeTag

Struct BiomeTag 

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pub struct BiomeTag {}

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impl BiomeTag

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pub const ALLOWS_SURFACE_SLIME_SPAWNS: Identifier

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pub const ALLOWS_TROPICAL_FISH_SPAWNS_AT_ANY_HEIGHT: Identifier

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pub const HAS_STRUCTURE_ANCIENT_CITY: Identifier

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pub const HAS_STRUCTURE_BASTION_REMNANT: Identifier

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pub const HAS_STRUCTURE_BURIED_TREASURE: Identifier

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pub const HAS_STRUCTURE_DESERT_PYRAMID: Identifier

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pub const HAS_STRUCTURE_END_CITY: Identifier

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pub const HAS_STRUCTURE_IGLOO: Identifier

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pub const HAS_STRUCTURE_JUNGLE_TEMPLE: Identifier

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pub const HAS_STRUCTURE_MINESHAFT: Identifier

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pub const HAS_STRUCTURE_MINESHAFT_MESA: Identifier

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pub const HAS_STRUCTURE_NETHER_FORTRESS: Identifier

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pub const HAS_STRUCTURE_NETHER_FOSSIL: Identifier

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pub const HAS_STRUCTURE_OCEAN_MONUMENT: Identifier

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pub const HAS_STRUCTURE_OCEAN_RUIN_COLD: Identifier

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pub const HAS_STRUCTURE_OCEAN_RUIN_WARM: Identifier

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pub const HAS_STRUCTURE_PILLAGER_OUTPOST: Identifier

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pub const HAS_STRUCTURE_RUINED_PORTAL_DESERT: Identifier

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pub const HAS_STRUCTURE_RUINED_PORTAL_JUNGLE: Identifier

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pub const HAS_STRUCTURE_RUINED_PORTAL_MOUNTAIN: Identifier

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pub const HAS_STRUCTURE_RUINED_PORTAL_NETHER: Identifier

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pub const HAS_STRUCTURE_RUINED_PORTAL_OCEAN: Identifier

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pub const HAS_STRUCTURE_RUINED_PORTAL_STANDARD: Identifier

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pub const HAS_STRUCTURE_RUINED_PORTAL_SWAMP: Identifier

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pub const HAS_STRUCTURE_SHIPWRECK: Identifier

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pub const HAS_STRUCTURE_SHIPWRECK_BEACHED: Identifier

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pub const HAS_STRUCTURE_STRONGHOLD: Identifier

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pub const HAS_STRUCTURE_SWAMP_HUT: Identifier

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pub const HAS_STRUCTURE_TRAIL_RUINS: Identifier

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pub const HAS_STRUCTURE_TRIAL_CHAMBERS: Identifier

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pub const HAS_STRUCTURE_VILLAGE_DESERT: Identifier

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pub const HAS_STRUCTURE_VILLAGE_PLAINS: Identifier

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pub const HAS_STRUCTURE_VILLAGE_SAVANNA: Identifier

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pub const HAS_STRUCTURE_VILLAGE_SNOWY: Identifier

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pub const HAS_STRUCTURE_VILLAGE_TAIGA: Identifier

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pub const HAS_STRUCTURE_WOODLAND_MANSION: Identifier

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pub const IS_BADLANDS: Identifier

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pub const IS_BEACH: Identifier

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pub const IS_DEEP_OCEAN: Identifier

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pub const IS_END: Identifier

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pub const IS_FOREST: Identifier

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pub const IS_HILL: Identifier

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pub const IS_JUNGLE: Identifier

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pub const IS_MOUNTAIN: Identifier

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pub const IS_NETHER: Identifier

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pub const IS_OCEAN: Identifier

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pub const IS_OVERWORLD: Identifier

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pub const IS_RIVER: Identifier

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pub const IS_SAVANNA: Identifier

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pub const IS_TAIGA: Identifier

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pub const MINESHAFT_BLOCKING: Identifier

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pub const MORE_FREQUENT_DROWNED_SPAWNS: Identifier

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pub const POLAR_BEARS_SPAWN_ON_ALTERNATE_BLOCKS: Identifier

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pub const PRODUCES_CORALS_FROM_BONEMEAL: Identifier

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pub const REDUCE_WATER_AMBIENT_SPAWNS: Identifier

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pub const REQUIRED_OCEAN_MONUMENT_SURROUNDING: Identifier

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pub const SPAWNS_COLD_VARIANT_FARM_ANIMALS: Identifier

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pub const SPAWNS_COLD_VARIANT_FROGS: Identifier

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pub const SPAWNS_CORAL_VARIANT_ZOMBIE_NAUTILUS: Identifier

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pub const SPAWNS_GOLD_RABBITS: Identifier

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pub const SPAWNS_SNOW_FOXES: Identifier

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pub const SPAWNS_WARM_VARIANT_FARM_ANIMALS: Identifier

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pub const SPAWNS_WARM_VARIANT_FROGS: Identifier

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pub const SPAWNS_WHITE_RABBITS: Identifier

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pub const STRONGHOLD_BIASED_TO: Identifier

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pub const WATER_ON_MAP_OUTLINES: Identifier

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pub const WITHOUT_WANDERING_TRADER_SPAWNS: Identifier

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pub const WITHOUT_ZOMBIE_SIEGES: Identifier

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pub fn register_biome_tags(registry: &mut BiomeRegistry)

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