pub struct ZombieNautilusEntityData {
pub abstract_nautilus: AbstractNautilusEntityData,
pub variant: SyncedValue<RegistryReference<ZombieNautilusVariant>>,
}Expand description
Synchronized entity data declared by the vanilla #struct_name layer.
Fields§
§abstract_nautilus: AbstractNautilusEntityData§variant: SyncedValue<RegistryReference<ZombieNautilusVariant>>Implementations§
Source§impl ZombieNautilusEntityData
impl ZombieNautilusEntityData
Sourcepub fn zombie_nautilus(&self) -> &ZombieNautilusEntityData
pub fn zombie_nautilus(&self) -> &ZombieNautilusEntityData
Returns the ZombieNautilusEntityData layer.
Sourcepub fn zombie_nautilus_mut(&mut self) -> &mut ZombieNautilusEntityData
pub fn zombie_nautilus_mut(&mut self) -> &mut ZombieNautilusEntityData
Returns the mutable ZombieNautilusEntityData layer.
Sourcepub fn abstract_nautilus(&self) -> &AbstractNautilusEntityData
pub fn abstract_nautilus(&self) -> &AbstractNautilusEntityData
Returns the AbstractNautilusEntityData layer.
Sourcepub fn abstract_nautilus_mut(&mut self) -> &mut AbstractNautilusEntityData
pub fn abstract_nautilus_mut(&mut self) -> &mut AbstractNautilusEntityData
Returns the mutable AbstractNautilusEntityData layer.
Sourcepub fn tamable_animal(&self) -> &TamableAnimalEntityData
pub fn tamable_animal(&self) -> &TamableAnimalEntityData
Returns the TamableAnimalEntityData layer.
Sourcepub fn tamable_animal_mut(&mut self) -> &mut TamableAnimalEntityData
pub fn tamable_animal_mut(&mut self) -> &mut TamableAnimalEntityData
Returns the mutable TamableAnimalEntityData layer.
Sourcepub fn ageable_mob(&self) -> &AgeableMobEntityData
pub fn ageable_mob(&self) -> &AgeableMobEntityData
Returns the AgeableMobEntityData layer.
Sourcepub fn ageable_mob_mut(&mut self) -> &mut AgeableMobEntityData
pub fn ageable_mob_mut(&mut self) -> &mut AgeableMobEntityData
Returns the mutable AgeableMobEntityData layer.
Sourcepub fn mob(&self) -> &MobEntityData
pub fn mob(&self) -> &MobEntityData
Returns the MobEntityData layer.
Sourcepub fn mob_mut(&mut self) -> &mut MobEntityData
pub fn mob_mut(&mut self) -> &mut MobEntityData
Returns the mutable MobEntityData layer.
Sourcepub fn living_entity(&self) -> &LivingEntityData
pub fn living_entity(&self) -> &LivingEntityData
Returns the LivingEntityData layer.
Sourcepub fn living_entity_mut(&mut self) -> &mut LivingEntityData
pub fn living_entity_mut(&mut self) -> &mut LivingEntityData
Returns the mutable LivingEntityData layer.
Sourcepub fn base(&self) -> &BaseEntityData
pub fn base(&self) -> &BaseEntityData
Returns the BaseEntityData layer.
Sourcepub fn base_mut(&mut self) -> &mut BaseEntityData
pub fn base_mut(&mut self) -> &mut BaseEntityData
Returns the mutable BaseEntityData layer.
Sourcepub fn pack_dirty(&mut self) -> Option<Vec<DataValue>>
pub fn pack_dirty(&mut self) -> Option<Vec<DataValue>>
Pack all dirty values for network sync, clearing dirty flags.
Returns None if no values are dirty.
fn pack_dirty_into(&mut self, values: &mut Vec<DataValue>)
Sourcepub fn pack_all(&self) -> Vec<DataValue>
pub fn pack_all(&self) -> Vec<DataValue>
Pack all non-default values (for initial entity spawn).
fn pack_all_into(&self, values: &mut Vec<DataValue>)
Trait Implementations§
Source§impl Clone for ZombieNautilusEntityData
impl Clone for ZombieNautilusEntityData
Source§fn clone(&self) -> ZombieNautilusEntityData
fn clone(&self) -> ZombieNautilusEntityData
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for ZombieNautilusEntityData
impl Debug for ZombieNautilusEntityData
Source§impl Default for ZombieNautilusEntityData
impl Default for ZombieNautilusEntityData
Source§impl VanillaEntityData for ZombieNautilusEntityData
impl VanillaEntityData for ZombieNautilusEntityData
Source§fn base(&self) -> &BaseEntityData
fn base(&self) -> &BaseEntityData
Source§fn base_mut(&mut self) -> &mut BaseEntityData
fn base_mut(&mut self) -> &mut BaseEntityData
Source§impl VanillaLivingEntityData for ZombieNautilusEntityData
impl VanillaLivingEntityData for ZombieNautilusEntityData
Source§fn living_entity(&self) -> &LivingEntityData
fn living_entity(&self) -> &LivingEntityData
Source§fn living_entity_mut(&mut self) -> &mut LivingEntityData
fn living_entity_mut(&mut self) -> &mut LivingEntityData
Auto Trait Implementations§
impl !RefUnwindSafe for ZombieNautilusEntityData
impl !UnwindSafe for ZombieNautilusEntityData
impl Freeze for ZombieNautilusEntityData
impl Send for ZombieNautilusEntityData
impl Sync for ZombieNautilusEntityData
impl Unpin for ZombieNautilusEntityData
impl UnsafeUnpin for ZombieNautilusEntityData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreArc<SyncMutex<>>