pub struct EquipmentLootTables {
pub trial_chamber_melee: LootTableRef,
pub trial_chamber: LootTableRef,
pub trial_chamber_ranged: LootTableRef,
}Fields§
§trial_chamber_melee: LootTableRef§trial_chamber: LootTableRef§trial_chamber_ranged: LootTableRefImplementations§
Auto Trait Implementations§
impl Freeze for EquipmentLootTables
impl RefUnwindSafe for EquipmentLootTables
impl Send for EquipmentLootTables
impl Sync for EquipmentLootTables
impl Unpin for EquipmentLootTables
impl UnsafeUnpin for EquipmentLootTables
impl UnwindSafe for EquipmentLootTables
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreWraps this value in an
Arc<SyncMutex<>>