pub struct StructureTag {}Implementations§
Source§impl StructureTag
impl StructureTag
pub const ABANDONED_CAMP: Identifier
pub const CATS_SPAWN_AS_BLACK: Identifier
pub const CATS_SPAWN_IN: Identifier
pub const DOLPHIN_LOCATED: Identifier
pub const EYE_OF_ENDER_LOCATED: Identifier
pub const MINESHAFT: Identifier
pub const OCEAN_RUIN: Identifier
pub const ON_ABANDONED_CAMP_BAMBOO_JUNGLE: Identifier
pub const ON_ABANDONED_CAMP_BIRCH_FOREST: Identifier
pub const ON_ABANDONED_CAMP_CHERRY_GROVE: Identifier
pub const ON_ABANDONED_CAMP_DAPPLED_FOREST: Identifier
pub const ON_ABANDONED_CAMP_FLOWER_FOREST: Identifier
pub const ON_ABANDONED_CAMP_PALE_GARDEN: Identifier
pub const ON_ABANDONED_CAMP_SWAMP: Identifier
pub const ON_ABANDONED_CAMP_WINDSWEPT_FOREST: Identifier
pub const ON_ANCIENT_CITY_MAPS: Identifier
pub const ON_BURIED_TRIAL_CHAMBERS_MAPS: Identifier
pub const ON_DESERT_PYRAMID_MAPS: Identifier
pub const ON_DESERT_VILLAGE_MAPS: Identifier
pub const ON_JUNGLE_PYRAMID_MAPS: Identifier
pub const ON_MINESHAFT_MAPS: Identifier
pub const ON_OCEAN_MONUMENT_MAPS: Identifier
pub const ON_OCEAN_RUIN_WARM_MAPS: Identifier
pub const ON_PLAINS_VILLAGE_MAPS: Identifier
pub const ON_SAVANNA_VILLAGE_MAPS: Identifier
pub const ON_SNOWY_VILLAGE_MAPS: Identifier
pub const ON_SWAMP_HUT_MAPS: Identifier
pub const ON_TAIGA_VILLAGE_MAPS: Identifier
pub const ON_TREASURE_MAPS: Identifier
pub const ON_WOODLAND_MANSION_MAPS: Identifier
pub const RUINED_PORTAL: Identifier
pub const SHIPWRECK: Identifier
pub const VILLAGE: Identifier
Auto Trait Implementations§
impl Freeze for StructureTag
impl RefUnwindSafe for StructureTag
impl Send for StructureTag
impl Sync for StructureTag
impl Unpin for StructureTag
impl UnsafeUnpin for StructureTag
impl UnwindSafe for StructureTag
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreWraps this value in an
Arc<SyncMutex<>>