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EndBiomeSource

Struct EndBiomeSource 

Source
pub struct EndBiomeSource {
    seed: u64,
    end_islands: EndIslands,
}
Expand description

Biome source for The End dimension.

Uses spatial distance from origin and the EndIslands density function for biome selection. Does NOT use climate parameters — biome choice is based on:

  1. Central island (chunkX² + chunkZ² ≤ 4096): always the_end
  2. Outer islands (erosion from EndIslands at transformed coordinates):
    • > 0.25end_highlands
    • ≥ -0.0625end_midlands
    • < -0.21875small_end_islands
    • otherwise → end_barrens

Matches vanilla’s TheEndBiomeSource.

Fields§

§seed: u64§end_islands: EndIslands

Implementations§

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impl EndBiomeSource

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pub fn new(seed: u64) -> Self

Create a new End biome source with the given world seed.

The EndIslands density function is initialized with the world seed, matching vanilla’s RandomState.NoiseWiringHelper.wrapNew() which replaces the default seed-0 instance with EndIslandDensityFunction(worldSeed).

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pub const fn seed(&self) -> u64

World seed used to initialize this biome source.

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fn chunk_sampler(&self) -> ChunkBiomeSampler<'_>

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