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BlendedNoise

Struct BlendedNoise 

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pub struct BlendedNoise {
    min_limit_noise: PerlinNoise,
    max_limit_noise: PerlinNoise,
    main_noise: PerlinNoise,
    xz_multiplier: f64,
    y_multiplier: f64,
    xz_factor: f64,
    y_factor: f64,
    smear_scale_multiplier: f64,
    max_value: f64,
}
Expand description

Runtime BlendedNoise sampler with three seeded PerlinNoise instances.

Matches vanilla’s BlendedNoise density function.

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§min_limit_noise: PerlinNoise§max_limit_noise: PerlinNoise§main_noise: PerlinNoise§xz_multiplier: f64§y_multiplier: f64§xz_factor: f64§y_factor: f64§smear_scale_multiplier: f64§max_value: f64

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impl BlendedNoise

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pub fn new( random: &mut RandomSource, xz_scale: f64, y_scale: f64, xz_factor: f64, y_factor: f64, smear_scale_multiplier: f64, ) -> Self

Create a new BlendedNoise from a random source and scale parameters.

This matches vanilla’s BlendedNoise(RandomSource, ...) constructor which uses the legacy initialization path with createLegacyForBlendedNoise.

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pub fn compute(&self, block_x: f64, block_y: f64, block_z: f64) -> f64

Compute the blended noise value at the given block coordinates.

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pub fn compute_simd<const N: usize>( &self, block_x: f64, block_ys: [f64; N], block_z: f64, ) -> [f64; N]

Compute blended noise for N points sharing the same (x, z) but with different y values. Returns results as an array.

This uses SIMD to vectorize the math-heavy portions (gradient dots, smoothstep, trilinear lerp) across the N Y lanes, while sharing the x/z coordinate work.

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pub fn compute_column( &self, block_x: i32, block_ys: &[i32], block_z: i32, out: &mut [f64], )

Compute blended noise for a column of Y values, returning the results.

Uses SIMD to process 4 Y values at a time.

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pub const fn max_value(&self) -> f64

Maximum possible output value.

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pub fn min_value(&self) -> f64

Minimum possible output value (negative of max).

Trait Implementations§

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impl Clone for BlendedNoise

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fn clone(&self) -> BlendedNoise

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for BlendedNoise

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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🔬This is a nightly-only experimental API. (clone_to_uninit)
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