pub struct WoodlandMansionStructure;Expand description
Structure impl — registered under "minecraft:woodland_mansion".
Vanilla’s WoodlandMansionStructure.findGenerationPoint: consumes a
rotation, probes a rotation-dependent 5×5 box for the lowest Y, rejects
if < 60, then runs generate_mansion_pieces.
Trait Implementations§
Source§impl Structure for WoodlandMansionStructure
impl Structure for WoodlandMansionStructure
Source§fn find_generation_point(
&self,
ctx: &mut dyn StructureGenerationContext,
structure: &StructureData,
rng: &mut LegacyRandom,
) -> Option<GenerationStub>
fn find_generation_point( &self, ctx: &mut dyn StructureGenerationContext, structure: &StructureData, rng: &mut LegacyRandom, ) -> Option<GenerationStub>
structure carries registry data; per-set metadata stays in placement.
rng is a fresh LegacyRandom seeded with setLargeFeatureSeed.Auto Trait Implementations§
impl Freeze for WoodlandMansionStructure
impl RefUnwindSafe for WoodlandMansionStructure
impl Send for WoodlandMansionStructure
impl Sync for WoodlandMansionStructure
impl Unpin for WoodlandMansionStructure
impl UnsafeUnpin for WoodlandMansionStructure
impl UnwindSafe for WoodlandMansionStructure
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreWraps this value in an
Arc<SyncMutex<>>