pub enum TemplateMarkerHandling {
Ignore,
DataMarkers,
OceanRuin {
is_large: bool,
},
Shipwreck,
Igloo,
EndCity,
WoodlandMansion,
}Expand description
Marker handling requested by a template-backed structure piece.
Variants§
Ignore
Ignore data markers.
DataMarkers
Dispatch data markers to the structure-family placement code.
OceanRuin
Ocean ruin chest and drowned markers.
Shipwreck
Shipwreck map, supply, and treasure chest markers.
Igloo
Igloo basement chest marker.
EndCity
End-city chest, shulker, and Elytra frame markers.
WoodlandMansion
Woodland mansion chest, illager, and allay markers.
Trait Implementations§
Source§impl Clone for TemplateMarkerHandling
impl Clone for TemplateMarkerHandling
Source§fn clone(&self) -> TemplateMarkerHandling
fn clone(&self) -> TemplateMarkerHandling
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for TemplateMarkerHandling
Source§impl Debug for TemplateMarkerHandling
impl Debug for TemplateMarkerHandling
impl Eq for TemplateMarkerHandling
Source§impl PartialEq for TemplateMarkerHandling
impl PartialEq for TemplateMarkerHandling
impl StructuralPartialEq for TemplateMarkerHandling
Auto Trait Implementations§
impl Freeze for TemplateMarkerHandling
impl RefUnwindSafe for TemplateMarkerHandling
impl Send for TemplateMarkerHandling
impl Sync for TemplateMarkerHandling
impl Unpin for TemplateMarkerHandling
impl UnsafeUnpin for TemplateMarkerHandling
impl UnwindSafe for TemplateMarkerHandling
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreWraps this value in an
Arc<SyncMutex<>>