Expand description
Runtime structure-piece payload model used by feature-stage placement.
Structs§
- Ruined
Portal Properties - Vanilla ruined-portal piece properties used by processors and postprocess.
- Structure
Piece - Vanilla’s
StructurePieceruntime state. - Template
Piece Data - Template-backed non-jigsaw placement data.
Enums§
- Procedural
Piece Data - Family-specific state for code-generated structure pieces.
- Structure
Block Ignore - Hardcoded vanilla block-ignore processors used by template placement.
- Structure
Mirror - Vanilla
Mirrormodes used by template placement. - Structure
Piece Payload - Type-specific structure-piece placement payload.
- Template
Marker Handling - Marker handling requested by a template-backed structure piece.
- Template
Placement Adjustment - Family-specific template position adjustment before block placement.
- Template
Placement Clip - Vanilla bounding box adjustment before calling
StructureTemplate.placeInWorld. - Template
Post Process - Family-specific post-template processing for template-backed pieces.
- Template
Processor List - Processors for template-backed non-jigsaw pieces.