Expand description
Brushable block entity for archaeology brush progress and delayed loot.
Structsยง
- Brush
Outcome - Result of one brush attempt, including deferred world work for the caller.
- Brushable
Block Entity - Stores vanilla archaeology brush progress and delayed loot for brushable blocks.
- Brushable
State ๐ - Brushable
World Mutation LevelChunk::set_block_statere-locks the same block entity to update its cached state, so callers must not hold that mutex while applying these.
Constantsยง
- BRUSH_
COMPLETED_ ๐LEVEL_ EVENT - BRUSH_
COOLDOWN_ ๐TICKS - BRUSH_
RESET_ ๐TICKS - REQUIRED_
BRUSHES ๐ - RESET_
BRUSH_ ๐COUNT_ TICKS