Expand description
ChunkHolder manages chunk state and asynchronous generation tasks.
Structsยง
- Changed
Light ๐Section Sets - Changed
Light Sections - Pending light sections to send to players tracking a chunk.
- Chunk
Holder - Holds chunk data and coordinates asynchronous generation work.
- Chunk
Save ๐Dependency - Chunk
Save ๐Preparation Guard - Status
Work ๐Claim - Ticking
Readiness ๐Snapshot - Exact ticking-readiness generation captured by concurrent consumers.
Enumsยง
- Post
Process ๐Generation Error - Ticking
Readiness ๐
Constantsยง
- NO_
TICKET_ ๐LEVEL - SAVE_
LIFECYCLE_ ๐ACTIVE - SAVE_
LIFECYCLE_ ๐PREPARING - SAVE_
LIFECYCLE_ ๐UNLOADING - STATUS_
NONE ๐ - UNPUBLISHED_
STATUS ๐
Staticsยง
- SLOW_
CHUNK_ GEN - When
true, each chunk generation stage sleeps 200 ms after completing. Set by the spawn progress display to make the terminal grid visible.
Functionsยง
- decoded_
published_ ๐status - encoded_
published_ ๐status - optional_
ticket_ ๐level_ from_ raw - optional_
ticket_ ๐level_ raw - rayon_
spawn ๐