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ChunkRequestHandle

Struct ChunkRequestHandle 

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pub struct ChunkRequestHandle {
    inner: Option<ChunkRequestInner>,
}
Expand description

Handle for a ticketed chunk request.

Dropping or cancelling the handle releases its tickets. The handle never creates chunk holders directly; lifecycle publication remains owned by the game-tick boundary.

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§inner: Option<ChunkRequestInner>

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impl ChunkRequestHandle

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pub(crate) fn new(chunk_map: Arc<ChunkMap>, request: ChunkRequest) -> Self

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fn new_with_ticket( chunk_map: Arc<ChunkMap>, request: ChunkRequest, ticket: ChunkTicket, ) -> Self

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pub fn status(&self) -> Option<ChunkStatus>

Returns the requested status, if this handle is still active.

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pub fn ticket_kind(&self) -> Option<ChunkTicketKind>

Returns the ticket kind, if this handle is still active.

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pub fn positions(&self) -> &[ChunkPos]

Returns requested positions after deduplication.

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pub fn poll(&self) -> ChunkRequestState

Polls request readiness. Chunk holder creation and generation scheduling are owned by the chunk scheduling epochs.

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pub fn ready_chunks(&self) -> Option<ReadyChunks>

Returns holders once every requested chunk is at the target status.

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pub fn cancel(&mut self)

Cancels the request and releases its tickets.

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fn release_tickets(&mut self)

Trait Implementations§

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impl Drop for ChunkRequestHandle

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fn drop(&mut self)

Executes the destructor for this type. Read more
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fn pin_drop(self: Pin<&mut Self>)

🔬This is a nightly-only experimental API. (pin_ergonomics)
Execute the destructor for this type, but different to Drop::drop, it requires self to be pinned. Read more

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