Expand description
Sequencing between gameplay ticket changes and background chunk scheduling.
Structsยง
- Chunk
MapPreparation ๐Timings - Timing information produced by the background half of a scheduling epoch.
- Chunk
MapScheduling ๐Timings - Timing information for one background epoch and its boundary commit.
- Chunk
Scheduling ๐Coordinator - Owns the short ticket-ingress lock and the non-blocking epoch handoff. The propagation manager moves between epochs instead of being cloned or locked by gameplay.
- Chunk
Ticket ๐Revision - Revision assigned to an ordered batch of ticket operations.
- Pending
Chunk ๐Ticket Operations - Prepared
Chunk ๐Scheduling Epoch - Queued
Chunk ๐Ticket Operation
Enumsยง
- Chunk
Scheduling ๐Boundary Step - Chunk
Scheduling ๐State - Chunk
Ticket ๐Operation - One source-level ticket mutation submitted by gameplay.