pub fn force_load_block_light_chunk(
workset: &LightWorkset,
) -> Result<BlockLightUpdateResult, BlockLightPropagationContextError>Expand description
Force-synchronizes block-light sections for an already-lit loaded chunk.
This matches the block layer of ScalableLux forceLoadInChunk: existing
light data is kept, empty-section state is synchronized, and dirty visible
sections are published before the later edge-check pass.