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load_block_light_chunk

Function load_block_light_chunk 

Source
pub fn load_block_light_chunk(
    workset: &LightWorkset,
) -> Result<BlockLightUpdateResult, BlockLightPropagationContextError>
Expand description

Loads already-persisted block light and validates chunk edges without resetting sections.

This is the complete block-layer lit == true path: force-load empty-section state first, then run the edge-check pass.