pub fn propagate_block_light_changes_with_empty_sections(
workset: &LightWorkset,
positions: impl IntoIterator<Item = BlockPos>,
empty_sections: impl IntoIterator<Item = LightSectionEmptinessChange>,
) -> Result<BlockLightUpdateResult, BlockLightPropagationContextError>Expand description
Runs block-light propagation after applying real section emptiness transitions.