pub fn check_block_light_chunk_edges(
workset: &LightWorkset,
) -> Result<BlockLightUpdateResult, BlockLightPropagationContextError>Expand description
Validates already-loaded block-light chunk edges without resetting sections.
This matches ScalableLux checkBlockEdges: the force-load pass has already
synchronized empty-section state, so this pass only checks horizontal
consistency against loaded neighbors and publishes its own dirty sections.