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CommandDispatcher

Struct CommandDispatcher 

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pub(crate) struct CommandDispatcher<S, R = BrigadierRuntime>
where R: CommandRuntime<S>,
{ id: u64, nodes: Vec<CommandNode<S, R>>, }
Expand description

Owns a stable arena of command nodes.

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§id: u64§nodes: Vec<CommandNode<S, R>>

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impl<S, R> CommandDispatcher<S, R>
where R: CommandRuntime<S>,

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pub(crate) fn new() -> Self

Creates an empty dispatcher containing only its root node.

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pub(crate) const fn root(&self) -> NodeId

Returns the stable root node ID.

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pub(crate) fn register( &mut self, builder: CommandNodeBuilder<S, R>, ) -> Result<NodeId, RegistrationError>

Registers and merges a literal command tree.

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pub(crate) fn parse<'input>( &self, input: &'input str, source: S, ) -> ParseResults<'input, S, R>

Parses input into the best Brigadier command branch.

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pub(crate) fn parse_reader<'input>( &self, reader: StringReader<'input>, source: S, ) -> ParseResults<'input, S, R>

Parses from an existing reader while preserving its current cursor.

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pub(crate) fn completion_suggestions( &self, parse: &ParseResults<'_, S, R>, ) -> Result<Suggestions, SuggestionError>

Returns completions for the end of a parsed command input.

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pub(crate) fn context_chain( &self, parse: ParseResults<'_, S, R>, ) -> Result<ContextChain<S, R>, CommandSyntaxError>

Validates a parse and turns its redirect contexts into executable stages.

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pub(crate) fn node(&self, id: NodeId) -> Option<&CommandNode<S, R>>

Returns a node if the ID belongs to this dispatcher.

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pub(crate) fn children(&self, id: NodeId) -> Option<&[NodeId]>

Returns a node’s children in registration order.

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pub(crate) const fn node_count(&self) -> usize

Returns the number of allocated nodes, including the root.

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fn validate_merge( &self, parent: NodeId, incoming: &UnregisteredCommandNode<S, R>, ) -> Result<(), RegistrationError>

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fn validate_redirects( &self, node: &UnregisteredCommandNode<S, R>, ) -> Result<(), RegistrationError>

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fn apply_merge( &mut self, parent: NodeId, incoming: UnregisteredCommandNode<S, R>, ) -> NodeId

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fn find_child(&self, parent: NodeId, name: &str) -> Option<NodeId>

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fn parse_nodes<'input>( &self, parent: NodeId, original_reader: StringReader<'input>, context_so_far: ParsedCommandContext<S, R>, ) -> ParseResults<'input, S, R>

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fn parse_node( &self, node_id: NodeId, reader: &mut StringReader<'_>, context: &mut ParsedCommandContext<S, R>, ) -> Result<(), CommandSyntaxError>

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fn relevant_nodes( &self, parent: NodeId, reader: &StringReader<'_>, ) -> Vec<NodeId>

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fn is_better_parse( candidate: &ParseResults<'_, S, R>, current: &ParseResults<'_, S, R>, ) -> bool

Trait Implementations§

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impl<S, R> Default for CommandDispatcher<S, R>
where R: CommandRuntime<S>,

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fn default() -> Self

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl<S, R = BrigadierRuntime> !RefUnwindSafe for CommandDispatcher<S, R>

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impl<S, R = BrigadierRuntime> !UnwindSafe for CommandDispatcher<S, R>

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impl<S, R> Freeze for CommandDispatcher<S, R>

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impl<S, R> Send for CommandDispatcher<S, R>

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impl<S, R> Sync for CommandDispatcher<S, R>

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impl<S, R> Unpin for CommandDispatcher<S, R>
where <R as CommandRuntime<S>>::Argument: Unpin,

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impl<S, R> UnsafeUnpin for CommandDispatcher<S, R>

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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where U: From<T>,

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Calls U::from(self).

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Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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const ALIGN: usize

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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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Dereferences the given pointer. Read more
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Drops the object pointed to by the given pointer. Read more
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where T: ?Sized,

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where T: Sized + Policy<B, E>, P: Policy<B, E>,

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Create a new Policy that returns [Action::Follow] if either self or other returns Action::Follow. Read more
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type Output = T

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