enum Operation {
Show 16 variants
UserInfo(GameProfileArgument),
UserPermission {
targets: GameProfileArgument,
expression: PermissionRuleExpression,
state: Option<PermissionState>,
},
UserCheck {
targets: GameProfileArgument,
expression: PermissionRuleExpression,
},
UserMetadata {
targets: GameProfileArgument,
expression: PermissionMetadataExpression,
value: Option<PermissionMetadataValue>,
},
UserMetadataCheck {
targets: GameProfileArgument,
expression: PermissionMetadataExpression,
},
UserGroup {
targets: GameProfileArgument,
group: String,
add: bool,
},
GroupInfo(String),
GroupCreate(String),
GroupDelete(String),
GroupPermission {
group: String,
expression: PermissionRuleExpression,
state: Option<PermissionState>,
},
GroupPriority {
group: String,
priority: i32,
},
GroupInheritanceList(String),
GroupInheritance {
group: String,
parent: String,
add: bool,
},
GroupMetadata {
group: String,
expression: PermissionMetadataExpression,
value: Option<PermissionMetadataValue>,
},
GroupsList,
DefaultGroup {
group: String,
add: bool,
},
}Variants§
UserInfo(GameProfileArgument)
UserPermission
Fields
§
targets: GameProfileArgument§
expression: PermissionRuleExpression§
state: Option<PermissionState>UserCheck
UserMetadata
Fields
§
targets: GameProfileArgument§
expression: PermissionMetadataExpression§
value: Option<PermissionMetadataValue>UserMetadataCheck
UserGroup
GroupInfo(String)
GroupCreate(String)
GroupDelete(String)
GroupPermission
GroupPriority
GroupInheritanceList(String)
GroupInheritance
GroupMetadata
GroupsList
DefaultGroup
Implementations§
Source§impl Operation
impl Operation
const fn suspension_order(&self) -> CommandSuspensionOrder
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Operation
impl RefUnwindSafe for Operation
impl Send for Operation
impl Sync for Operation
impl Unpin for Operation
impl UnsafeUnpin for Operation
impl UnwindSafe for Operation
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreWraps this value in an
Arc<SyncMutex<>>