struct GameModeParser;Trait Implementations§
Source§impl Clone for GameModeParser
impl Clone for GameModeParser
Source§fn clone(&self) -> GameModeParser
fn clone(&self) -> GameModeParser
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for GameModeParser
Source§impl Debug for GameModeParser
impl Debug for GameModeParser
Source§impl DowncastType for GameModeParser
impl DowncastType for GameModeParser
Source§const TYPE_KEY: DowncastTypeKey
const TYPE_KEY: DowncastTypeKey
The process-wide key for this concrete type.
impl Eq for GameModeParser
Source§impl PartialEq for GameModeParser
impl PartialEq for GameModeParser
Source§impl SteelArgumentParser for GameModeParser
impl SteelArgumentParser for GameModeParser
Source§type Value = GameModeValue
type Value = GameModeValue
Concrete value produced by this parser.
Source§fn parse(
&self,
reader: &mut StringReader<'_>,
_source: &dyn CommandArgumentSource,
) -> Result<Self::Value, CommandSyntaxError>
fn parse( &self, reader: &mut StringReader<'_>, _source: &dyn CommandArgumentSource, ) -> Result<Self::Value, CommandSyntaxError>
Parses one value from the command reader.
Source§fn list_suggestions(
&self,
_context: &dyn SteelArgumentSuggestionContext,
builder: &mut SuggestionsBuilder<'_>,
)
fn list_suggestions( &self, _context: &dyn SteelArgumentSuggestionContext, builder: &mut SuggestionsBuilder<'_>, )
Adds context-aware completion suggestions.
Source§fn protocol_argument(
&self,
) -> (ProtocolArgumentType, Option<ProtocolSuggestionType>)
fn protocol_argument( &self, ) -> (ProtocolArgumentType, Option<ProtocolSuggestionType>)
Returns the vanilla command-tree parser representation.
impl StructuralPartialEq for GameModeParser
Auto Trait Implementations§
impl Freeze for GameModeParser
impl RefUnwindSafe for GameModeParser
impl Send for GameModeParser
impl Sync for GameModeParser
impl Unpin for GameModeParser
impl UnsafeUnpin for GameModeParser
impl UnwindSafe for GameModeParser
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Component for T
impl<T> Component for T
fn clone_component(&self) -> Box<dyn Component>
fn component_eq(&self, other: &(dyn Component + 'static)) -> bool
Source§impl<T> Downcast for Twhere
T: ErasedType + ?Sized,
impl<T> Downcast for Twhere
T: ErasedType + ?Sized,
Source§fn is<T>(&self) -> boolwhere
T: DowncastType,
fn is<T>(&self) -> boolwhere
T: DowncastType,
Returns whether the erased value has concrete type
T.Source§fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastType,
fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastType,
Returns the erased value as
T when its key matches.Source§fn downcast_mut<T>(&mut self) -> Option<&mut T>where
T: DowncastType,
fn downcast_mut<T>(&mut self) -> Option<&mut T>where
T: DowncastType,
Returns the erased value as mutable
T when its key matches.§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compares
self with key and returns true if they are equal.Source§impl<T> ErasedType for Twhere
T: DowncastType,
impl<T> ErasedType for Twhere
T: DowncastType,
fn downcast_type_key(&self) -> DowncastTypeKey
fn downcast_data(&self) -> *const ()
fn downcast_data_mut(&mut self) -> *mut ()
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreWraps this value in an
Arc<SyncMutex<>>