fn visible_nodes<S, R>(
dispatcher: &CommandDispatcher<S, R>,
source: &S,
) -> Result<Vec<NodeId>, CommandTreeProjectionError>where
R: CommandRuntime<S>,fn visible_nodes<S, R>(
dispatcher: &CommandDispatcher<S, R>,
source: &S,
) -> Result<Vec<NodeId>, CommandTreeProjectionError>where
R: CommandRuntime<S>,