struct EntityPistonMovement {
deltas: [f64; 3],
game_time: i64,
}Expand description
Per-tick piston movement accumulated by vanilla Entity.limitPistonMovement.
Fields§
§deltas: [f64; 3]§game_time: i64Implementations§
Source§impl EntityPistonMovement
impl EntityPistonMovement
const fn new() -> Self
fn limit_movement(&mut self, movement: DVec3, current_game_time: i64) -> DVec3
fn apply_axis_restriction( &mut self, axis: usize, amount: f64, unit: DVec3, ) -> DVec3
Trait Implementations§
Source§impl Clone for EntityPistonMovement
impl Clone for EntityPistonMovement
impl Copy for EntityPistonMovement
Source§impl Debug for EntityPistonMovement
impl Debug for EntityPistonMovement
Source§impl PartialEq for EntityPistonMovement
impl PartialEq for EntityPistonMovement
impl StructuralPartialEq for EntityPistonMovement
Auto Trait Implementations§
impl Freeze for EntityPistonMovement
impl RefUnwindSafe for EntityPistonMovement
impl Send for EntityPistonMovement
impl Sync for EntityPistonMovement
impl Unpin for EntityPistonMovement
impl UnsafeUnpin for EntityPistonMovement
impl UnwindSafe for EntityPistonMovement
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreWraps this value in an
Arc<SyncMutex<>>