Expand description
Thrown ender pearl projectile entity (ThrownEnderpearl).
Mirrors vanilla ThrownEnderpearl (yarn EnderPearlEntity) on the Steel
Projectile → ThrowableProjectile → ThrowableItemProjectile trait stack.
On collision it teleports its owning player to the pearl’s pre-move position,
deals 5.0 ender_pearl damage, plays the teleport sound, and discards itself.
The pearl refreshes a timeout chunk ticket (TicketType.ENDER_PEARL) each tick
so it keeps flying across the simulation border, and is registered on its owning
player so it persists with them and re-spawns on login (vanilla
ServerPlayer.enderPearls).
Structs§
- Ender
Pearl Entity - A thrown ender pearl.
Constants§
- TELEPORT_
DAMAGE 🔒 - Fall-style damage dealt to the teleporting owner (vanilla
enderPearl(), 5.0).