Expand description
Explosive entity implementations.
Modulesยง
- end_
crystal ๐ - Minimal End Crystal entity implementation for End spike worldgen.
- primed_
tnt ๐ - Primed TNT entity behavior.
Structsยง
- EndCrystal
Entity - End Crystal entity state needed by worldgen and persistence.
- Primed
TntEntity - Vanilla primed TNT entity.