Structsยง
- Interaction
Entity - An invisible, invincible, interactable entity which records when a player clicks on its bounding box. It is used in map-making or data packs, and its bounding box is customizable.
- Interaction
Entity Data View - Provides an exclusive view of the synchronized entity data of an interaction entity.
This includes its
width, itsheight, and theresponseboolean. - Player
Action - Represents an action of a player. It contains the UUID of the player who executed this action and the timestamp (based on game time, expressed in ticks) when it was executed.
Constantsยง
- DEFAULT_
DIMENSIONS ๐ - DEFAULT_
HEIGHT ๐ - DEFAULT_
RESPONSE ๐ - DEFAULT_
WIDTH ๐ - TAG_
ATTACK ๐ - TAG_
HEIGHT ๐ - TAG_
INTERACTION ๐ - TAG_
PLAYER ๐ - TAG_
RESPONSE ๐ - TAG_
TIMESTAMP ๐ - TAG_
WIDTH ๐