pub struct ChunkEntityUnloadStart {
pub retained: Vec<SharedEntity>,
pub tracking_stopped: Vec<SharedEntity>,
pub ticking_stopped: Vec<SharedEntity>,
}Expand description
Entity changes produced when a chunk starts unloading.
Fields§
§retained: Vec<SharedEntity>Entities removed from live ownership and retained for chunk recovery.
tracking_stopped: Vec<SharedEntity>Entities whose tracker visibility should stop for this chunk transition.
ticking_stopped: Vec<SharedEntity>Entities whose ticking should stop for this chunk transition.
Trait Implementations§
Source§impl Default for ChunkEntityUnloadStart
impl Default for ChunkEntityUnloadStart
Source§fn default() -> ChunkEntityUnloadStart
fn default() -> ChunkEntityUnloadStart
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl !RefUnwindSafe for ChunkEntityUnloadStart
impl !UnwindSafe for ChunkEntityUnloadStart
impl Freeze for ChunkEntityUnloadStart
impl Send for ChunkEntityUnloadStart
impl Sync for ChunkEntityUnloadStart
impl Unpin for ChunkEntityUnloadStart
impl UnsafeUnpin for ChunkEntityUnloadStart
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreWraps this value in an
Arc<SyncMutex<>>