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Module throwable_item

Module throwable_item 

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Vanilla ThrowableItemProjectile — carries a synced rendered item stack.

Vanilla stores the item in DATA_ITEM_STACK (synced entity data). Steel keeps it in the generated *EntityData layer, so this trait has no base struct: the concrete entity implements ThrowableItemProjectile::set_item / ThrowableItemProjectile::get_item against its synced data.

Traits§

ThrowableItemProjectile
Vanilla-shaped behavior shared by entities that extend ThrowableItemProjectile.