struct EntityEntry {
factory: Option<fn(EntityTypeRef, i32, DVec3, Weak<World>) -> SharedEntity>,
load_factory: Option<fn(EntityTypeRef, EntityBaseLoad) -> SharedEntity>,
}Expand description
Registry entry for an entity type.
Fields§
§factory: Option<fn(EntityTypeRef, i32, DVec3, Weak<World>) -> SharedEntity>Factory function to create new instances.
load_factory: Option<fn(EntityTypeRef, EntityBaseLoad) -> SharedEntity>Factory function to load instances from disk.
Auto Trait Implementations§
impl Freeze for EntityEntry
impl RefUnwindSafe for EntityEntry
impl Send for EntityEntry
impl Sync for EntityEntry
impl Unpin for EntityEntry
impl UnsafeUnpin for EntityEntry
impl UnwindSafe for EntityEntry
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreWraps this value in an
Arc<SyncMutex<>>