Structsยง
- Ageable
MobGroup Data - Entity
Spawn ๐Request - Request for a complete, world-inserting entity spawn.
- Loaded
Entity ๐ - Keeps freshly loaded passengers alive until the world takes ownership.
Enumsยง
- Entity
Spawn ๐Error - Failure from the shared spawn coordinator.
- Entity
Spawn ๐Placement - Placement modes used by the shared vanilla entity-spawn coordinator.
- Entity
Spawn Reason - Reason an entity is being spawned, affecting spawn-time initialization such as equipment and group data.
- Spawn
Group Data
Functionsยง
- add_
spawned_ ๐entity - Inserts a fully initialized entity into the live world entity manager.
- apply_
implicit_ ๐item_ stack_ components - Applies the implicit entity data carried by an item stack.
- apply_
item_ ๐stack_ components - Applies all entity data carried by an item stack during a normal item spawn.
- create_
entity_ ๐instance - Creates an entity instance through the generated entity factory registry.
- entity_
type_ ๐from_ nbt - entity_
y_ ๐offset - load_
entity_ ๐recursive - Loads a complete entity tree from vanilla entity NBT without publishing it to the world. The caller owns the atomic insertion boundary.
- load_
entity_ ๐recursive_ inner - load_
entity_ ๐recursive_ owned - Reborrows an owned compound and loads it through the recursive entity path.
- load_
entity_ ๐save_ data - spawn_
entity ๐ - Mirrors vanilla
EntityType.spawnfor server-side entity creation.