pub type ActiveMobEffect = MobEffectInstance;Expand description
Active mob-effect state stored on a living entity.
Aliased Type§
pub struct ActiveMobEffect {
effect: &'static MobEffect,
duration: i32,
amplifier: i32,
ambient: bool,
visible: bool,
show_icon: bool,
hidden_effect: Option<Box<MobEffectInstance>>,
}Fields§
§effect: &'static MobEffect§duration: i32§amplifier: i32§ambient: bool§visible: bool§show_icon: bool