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CraftingContainer

Struct CraftingContainer 

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pub struct CraftingContainer {
    width: usize,
    height: usize,
    items: Vec<ItemStack>,
}
Expand description

A container for crafting grid items.

Holds items in a crafting grid pattern (2x2 for player inventory, 3x3 for crafting table).

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§width: usize§height: usize§items: Vec<ItemStack>

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impl CraftingContainer

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pub fn new(width: usize, height: usize) -> Self

Creates a new crafting container with the given dimensions.

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pub const fn width(&self) -> usize

Returns the width of the crafting grid.

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pub const fn height(&self) -> usize

Returns the height of the crafting grid.

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pub fn as_positioned_input(&self) -> PositionedCraftingInput

Creates a positioned CraftingInput representing the current state of the grid.

The positioned input contains a trimmed version of the grid (only the bounding box of non-empty items) along with the offset from the original grid origin. This is used for recipe matching and when consuming ingredients to correctly map recipe slots back to the original crafting grid slots.

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pub fn items(&self) -> &[ItemStack]

Returns a reference to the items in the grid.

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impl Container for CraftingContainer

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fn items(&self) -> &[ItemStack]

Returns the items in this container
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fn items_mut(&mut self) -> &mut [ItemStack]

Returns mutable references to the items in this container.
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fn set_changed(&mut self)

Marks this container as changed (dirty) for saving/syncing.
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fn get_container_size(&self) -> usize

Returns the number of slots in this container.
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fn is_empty(&self) -> bool

Returns true if all slots in this container are empty.
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fn get_item(&self, slot: usize) -> &ItemStack

Returns a reference to the item in the specified slot.
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fn contains_stack(&self, search_stack: &ItemStack) -> bool

Returns true if this container has a non-empty stack with the same item and components. Read more
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fn get_item_mut(&mut self, slot: usize) -> &mut ItemStack

Returns a mutable reference to the item in the specified slot.
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fn set_item(&mut self, slot: usize, stack: ItemStack)

Sets the item in the specified slot.
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fn remove_item(&mut self, slot: usize, count: i32) -> ItemStack

Removes up to count items from the specified slot and returns them.
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fn remove_item_no_update(&mut self, slot: usize) -> ItemStack

Removes the item from the specified slot without triggering updates.
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fn get_max_stack_size(&self) -> i32

Returns the maximum stack size for this container.
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fn get_max_stack_size_for_item(&self, item: &ItemStack) -> i32

Returns the maximum stack size for a specific item in this container. Read more
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fn can_place_item(&self, _slot: usize, _stack: &ItemStack) -> bool

Returns true if the specified item can be placed in the specified slot.
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fn can_take_item(&self, _slot: usize, _stack: &ItemStack) -> bool

Returns true if the specified item can be taken from the specified slot.
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fn clear_content(&mut self) -> i32

Clears all items from this container.
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fn clear_content_matching( &mut self, predicate: &mut dyn FnMut(&mut ItemStack) -> bool, ) -> i32

Clears all items from this container.
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fn clear_or_count_matching_items( &mut self, predicate: &dyn Fn(&ItemStack) -> bool, amount_to_remove: i32, counting_only: bool, ) -> i32

Removes or counts matching items using vanilla /clear semantics.
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fn with_indices<const N: usize>( &mut self, indices: [usize; N], ) -> [&mut ItemStack; N]
where Self: Sized,

Returns mutable references to N disjoint slots. Read more
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fn add(&mut self, stack: &mut ItemStack) -> bool

Tries to add an item to the container. Read more
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fn iter(&self) -> Box<dyn Iterator<Item = &ItemStack> + '_>

Returns a boxed iterator to the items in this container
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fn iter_mut(&mut self) -> Box<dyn Iterator<Item = &mut ItemStack> + '_>

Returns a boxed iterator to mutable references of the items in this container
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impl DowncastType for CraftingContainer

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const TYPE_KEY: DowncastTypeKey

The process-wide key for this concrete type.

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fn is<T>(&self) -> bool
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Returns the erased value as T when its key matches.
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where T: DowncastType,

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const ALIGN: usize

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type Init = T

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