struct OpenMenuDispatch {
container_id: u8,
overrides_player_slots: bool,
actions: Vec<DeferredMenuAction>,
}Fields§
§container_id: u8§overrides_player_slots: bool§actions: Vec<DeferredMenuAction>Auto Trait Implementations§
impl !RefUnwindSafe for OpenMenuDispatch
impl !Sync for OpenMenuDispatch
impl !UnwindSafe for OpenMenuDispatch
impl Freeze for OpenMenuDispatch
impl Send for OpenMenuDispatch
impl Unpin for OpenMenuDispatch
impl UnsafeUnpin for OpenMenuDispatch
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impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
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impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreWraps this value in an
Arc<SyncMutex<>>