pub(super) struct PlayerSleepState {
sleep_counter: i32,
}Fields§
§sleep_counter: i32Implementations§
Source§impl PlayerSleepState
impl PlayerSleepState
pub(super) const fn new() -> Self
pub(super) const fn sleep_counter(self) -> i32
pub(super) const fn set_sleep_counter(&mut self, sleep_counter: i32)
pub(super) const fn tick_sleep_counter(&mut self, is_sleeping: bool)
Trait Implementations§
Source§impl Clone for PlayerSleepState
impl Clone for PlayerSleepState
Source§fn clone(&self) -> PlayerSleepState
fn clone(&self) -> PlayerSleepState
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for PlayerSleepState
Auto Trait Implementations§
impl Freeze for PlayerSleepState
impl RefUnwindSafe for PlayerSleepState
impl Send for PlayerSleepState
impl Sync for PlayerSleepState
impl Unpin for PlayerSleepState
impl UnsafeUnpin for PlayerSleepState
impl UnwindSafe for PlayerSleepState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreWraps this value in an
Arc<SyncMutex<>>