struct BlockRegionWorkset {
bounds: BlockRegionBounds,
chunks: SmallVec<[Option<Arc<ChunkHolder>>; 4]>,
min_chunk_x: i32,
min_chunk_z: i32,
chunk_z_count: usize,
min_section_y: i32,
section_y_count: usize,
world_min_y: i32,
world_max_y: i32,
}Fields§
§bounds: BlockRegionBounds§chunks: SmallVec<[Option<Arc<ChunkHolder>>; 4]>§min_chunk_x: i32§min_chunk_z: i32§chunk_z_count: usize§min_section_y: i32§section_y_count: usize§world_min_y: i32§world_max_y: i32Implementations§
Source§impl BlockRegionWorkset
impl BlockRegionWorkset
fn try_new(world: &World, bounds: BlockRegionBounds) -> Option<Self>
fn with_read<R>(&self, f: impl FnOnce(&BlockRegionRead<'_>) -> R) -> R
Auto Trait Implementations§
impl !RefUnwindSafe for BlockRegionWorkset
impl !UnwindSafe for BlockRegionWorkset
impl Freeze for BlockRegionWorkset
impl Send for BlockRegionWorkset
impl Sync for BlockRegionWorkset
impl Unpin for BlockRegionWorkset
impl UnsafeUnpin for BlockRegionWorkset
Blanket Implementations§
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
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Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
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impl<T> IntoEither for T
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fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
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if into_left is true.
Converts self into a Right variant of Either<Self, Self>
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreWraps this value in an
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