pub(crate) struct DomainEntityDirectory {
worlds: SyncRwLock<Vec<Weak<World>>>,
}Expand description
Loaded worlds in one domain, without creating world ownership cycles.
Fields§
§worlds: SyncRwLock<Vec<Weak<World>>>Implementations§
Source§impl DomainEntityDirectory
impl DomainEntityDirectory
pub(crate) const fn new() -> Self
pub(crate) fn add_world(&self, world: &Arc<World>)
pub(crate) fn remove_world(&self, world: &Arc<World>)
pub(crate) fn get_entity_by_uuid(&self, uuid: &Uuid) -> Option<SharedEntity>
Auto Trait Implementations§
impl !Freeze for DomainEntityDirectory
impl !RefUnwindSafe for DomainEntityDirectory
impl !UnwindSafe for DomainEntityDirectory
impl Send for DomainEntityDirectory
impl Sync for DomainEntityDirectory
impl Unpin for DomainEntityDirectory
impl UnsafeUnpin for DomainEntityDirectory
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreWraps this value in an
Arc<SyncMutex<>>