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ExplosionOptions

Struct ExplosionOptions 

Source
pub struct ExplosionOptions<'a> {
    pub source: Option<SharedEntity>,
    pub damage_source: Option<DamageSource>,
    pub damage_calculator: Option<&'a dyn ExplosionDamageCalculator>,
    pub(crate) immutable_block_calculator: Option<&'a dyn ImmutableExplosionBlockCalculator>,
    pub center: DVec3,
    pub radius: f32,
    pub fire: bool,
    pub interaction: ExplosionInteraction,
    pub small_explosion_particle: ParticleData,
    pub large_explosion_particle: ParticleData,
    pub block_particles: ExplosionParticlePalette,
    pub explosion_sound: SoundEventHolder,
}
Expand description

Full visual and gameplay parameters for one server explosion.

Fields§

§source: Option<SharedEntity>

Entity directly creating the explosion.

§damage_source: Option<DamageSource>

Optional non-default damage source.

§damage_calculator: Option<&'a dyn ExplosionDamageCalculator>

Optional non-default damage calculator.

§immutable_block_calculator: Option<&'a dyn ImmutableExplosionBlockCalculator>

Proven-immutable block-ray calculator for Steel-owned explosion sources.

§center: DVec3

Exact explosion center.

§radius: f32

Explosion radius.

§fire: bool

Whether the explosion can create fire.

§interaction: ExplosionInteraction

High-level block interaction category.

§small_explosion_particle: ParticleData

Particle used for small or non-block-interacting explosions.

§large_explosion_particle: ParticleData

Particle used for large block-interacting explosions.

§block_particles: ExplosionParticlePalette

Weighted client-side block debris particle palette.

§explosion_sound: SoundEventHolder

Client-side explosion sound.

Implementations§

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impl ExplosionOptions<'_>

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pub fn new( center: DVec3, radius: f32, interaction: ExplosionInteraction, ) -> Self

Creates an explosion with Vanilla’s standard visual effects.

Auto Trait Implementations§

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impl<'a> !RefUnwindSafe for ExplosionOptions<'a>

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impl<'a> !UnwindSafe for ExplosionOptions<'a>

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impl<'a> Freeze for ExplosionOptions<'a>

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impl<'a> Send for ExplosionOptions<'a>

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impl<'a> Sync for ExplosionOptions<'a>

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impl<'a> Unpin for ExplosionOptions<'a>

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impl<'a> UnsafeUnpin for ExplosionOptions<'a>

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