StructsΒ§
- Clip
HitResult - Result of a vanilla-style world clip.
- Explosion
Exposure πBlock Read - Explosion
Exposure πCache Entry - Explosion
Exposure πClear Grid - Explosion
Exposure πClear Grid Bounds - Explosion
Exposure πRaycast - Bounded cache for vanilla explosion exposure rays.
EnumsΒ§
- Clip
Block Shape - Block shape channel used by vanilla-style world clipping.
- Clip
Fluid - Fluid shape filter used by vanilla-style world clipping.
- Explosion
Exposure πClear Grid State - Raytrace
Action - Controls how a block position is treated during a raytrace traversal.
ConstantsΒ§
- AABB_
CLIP_ πEPSILON - EMPTY_
EXPOSURE_ πCACHE_ GENERATION - EXPLOSION_
EXPOSURE_ πCACHE_ MASK - EXPLOSION_
EXPOSURE_ πCACHE_ SIZE - EXPLOSION_
EXPOSURE_ πCLEAR_ GRID_ AXIS_ SIZE - EXPLOSION_
EXPOSURE_ πCLEAR_ GRID_ POSITIONS - EXPLOSION_
EXPOSURE_ πCLEAR_ GRID_ STATES_ PER_ WORD - EXPLOSION_
EXPOSURE_ πCLEAR_ GRID_ STATE_ BITS - EXPLOSION_
EXPOSURE_ πCLEAR_ GRID_ STATE_ MASK - EXPLOSION_
EXPOSURE_ πCLEAR_ GRID_ WORDS - EXPLOSION_
EXPOSURE_ πFIBONACCI_ HASH_ MULTIPLIER - FIRST_
EXPOSURE_ πCACHE_ GENERATION - UNRESOLVED_
EXPOSURE_ πGRID_ WORD - VANILLA_
RAY_ πENDPOINT_ ADJUSTMENT
FunctionsΒ§
- collision_
path_ πaxis_ block_ bounds - Returns the inclusive block-coordinate envelope visited by one axis of Vanillaβs block DDA.
- explosion_
exposure_ πcache_ index - inclusive_
axis_ πsize - is_
collision_ πpath_ clear - minecraft_
sign π - vanilla_
lerp π - vanilla_
lerp_ πvec3