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LegacyRandom

Struct LegacyRandom 

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pub(in worldgen::feature) struct LegacyRandom {
    seed: i64,
    next_gaussian: f64,
}
Expand description

Legacy Minecraft random number generator based on a Linear Congruential Generator (LCG). This implementation mirrors Java’s java.util.Random which Minecraft originally used.

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§seed: i64§next_gaussian: f64

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impl LegacyRandom

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pub const fn from_seed(seed: u64) -> LegacyRandom

Creates a new LegacyRandom instance from the given seed. The seed is XORed with the LCG multiplier and masked to 48 bits, matching Java’s behavior.

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pub const fn get_seed(&self) -> i64

Returns the internal seed (for debugging/checkpointing).

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pub const fn set_seed(&mut self, seed: i64)

Re-seeds this generator, matching Java’s Random.setSeed.

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pub fn set_large_feature_seed(&mut self, seed: i64, chunk_x: i32, chunk_z: i32)

Matches vanilla’s WorldgenRandom.setLargeFeatureSeed.

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pub fn set_large_feature_with_salt( &mut self, seed: i64, x: i32, z: i32, salt: i32, )

Matches vanilla’s WorldgenRandom.setLargeFeatureWithSalt.

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impl From<LegacyRandom> for RandomSource

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fn from(v: LegacyRandom) -> RandomSource

Converts to this type from the input type.
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impl MarsagliaPolarGaussian for LegacyRandom

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fn stored_next_gaussian(&self) -> Option<f64>

Gets the stored next gaussian.
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fn set_stored_next_gaussian(&mut self, value: Option<f64>)

Sets the stored next gaussian.
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fn calculate_gaussian(&mut self) -> f64

Calculates the next gaussian.
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impl Random for LegacyRandom

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fn fork(&mut self) -> LegacyRandom

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fn next_i32(&mut self) -> i32

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fn next_i32_bounded(&mut self, bound: i32) -> i32

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fn next_i64(&mut self) -> i64

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fn next_f32(&mut self) -> f32

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fn next_f64(&mut self) -> f64

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fn next_bool(&mut self) -> bool

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fn next_gaussian(&mut self) -> f64

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fn next_positional(&mut self) -> RandomSplitter

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fn consume_count(&mut self, count: i32)

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fn next_i32_between(&mut self, min: i32, max: i32) -> i32

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fn next_i32_between_exclusive(&mut self, min: i32, max: i32) -> i32

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fn triangle(&mut self, min: f64, max: f64) -> f64

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fn triangle_f32(&mut self, min: f32, max: f32) -> f32

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impl TryInto<LegacyRandom> for RandomSource

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type Error = &'static str

The type returned in the event of a conversion error.
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fn try_into( self, ) -> Result<LegacyRandom, <RandomSource as TryInto<LegacyRandom>>::Error>

Performs the conversion.

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