Expand description
Surface system for biome-specific block placement.
Translates vanilla’s SurfaceSystem — holds noise generators, clay band
data, and positional random sources needed by transpiled surface rules.
Structs§
- Surface
System - Runtime surface system holding noises and clay band data.
- Temperature
XzCache - Lazy XZ-only noise cache for
SurfaceSystem::get_temperature.
Constants§
Functions§
- create_
noise 🔒 - Helper to create a
NormalNoisefrom the parameter registry.