pub enum PlayerAction {
StartDestroyBlock = 0,
AbortDestroyBlock = 1,
StopDestroyBlock = 2,
DropAllItems = 3,
DropItem = 4,
ReleaseUseItem = 5,
SwapItemWithOffhand = 6,
Stab = 7,
}Expand description
Action types for the player action packet.
Variants§
StartDestroyBlock = 0
AbortDestroyBlock = 1
StopDestroyBlock = 2
DropAllItems = 3
DropItem = 4
ReleaseUseItem = 5
SwapItemWithOffhand = 6
Stab = 7
Trait Implementations§
Source§impl Clone for PlayerAction
impl Clone for PlayerAction
Source§fn clone(&self) -> PlayerAction
fn clone(&self) -> PlayerAction
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for PlayerAction
Source§impl Debug for PlayerAction
impl Debug for PlayerAction
impl Eq for PlayerAction
Source§impl PartialEq for PlayerAction
impl PartialEq for PlayerAction
Source§impl ReadFrom for PlayerAction
impl ReadFrom for PlayerAction
impl StructuralPartialEq for PlayerAction
Auto Trait Implementations§
impl Freeze for PlayerAction
impl RefUnwindSafe for PlayerAction
impl Send for PlayerAction
impl Sync for PlayerAction
impl Unpin for PlayerAction
impl UnsafeUnpin for PlayerAction
impl UnwindSafe for PlayerAction
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreWraps this value in an
Arc<SyncMutex<>>