pub(super) struct DoorInteractGoal {
door_pos: BlockPos,
has_door: bool,
passed: bool,
door_open_dir_x: f32,
door_open_dir_z: f32,
}Fields§
§door_pos: BlockPos§has_door: bool§passed: bool§door_open_dir_x: f32§door_open_dir_z: f32Implementations§
Source§impl DoorInteractGoal
impl DoorInteractGoal
pub(super) const fn new() -> Self
pub(super) const fn door_pos(&self) -> BlockPos
pub(super) const fn has_door(&self) -> bool
pub(super) fn is_open(&mut self, mob: &dyn PathfinderMob) -> bool
pub(super) fn set_open(&self, mob: &dyn PathfinderMob, open: bool)
pub(super) fn can_use(&mut self, mob: &dyn PathfinderMob) -> bool
pub(super) const fn can_continue_to_use(&self) -> bool
pub(super) fn start(&mut self, mob: &dyn PathfinderMob)
pub(super) fn tick(&mut self, mob: &dyn PathfinderMob)
fn find_door_in_path( &mut self, mob: &dyn PathfinderMob, path: &Path, is_wooden_door: impl FnMut(BlockPos) -> bool, ) -> bool
Trait Implementations§
Source§impl Goal for DoorInteractGoal
impl Goal for DoorInteractGoal
fn controls(&self) -> GoalControls
fn can_use(&mut self, mob: &dyn PathfinderMob) -> bool
fn can_continue_to_use(&mut self, _mob: &dyn PathfinderMob) -> bool
fn start(&mut self, mob: &dyn PathfinderMob)
fn requires_update_every_tick(&self) -> bool
fn tick(&mut self, mob: &dyn PathfinderMob)
fn is_interruptable(&self) -> bool
fn is_panic_goal(&self) -> bool
fn stop(&mut self, _mob: &dyn PathfinderMob)
Auto Trait Implementations§
impl Freeze for DoorInteractGoal
impl RefUnwindSafe for DoorInteractGoal
impl Send for DoorInteractGoal
impl Sync for DoorInteractGoal
impl Unpin for DoorInteractGoal
impl UnsafeUnpin for DoorInteractGoal
impl UnwindSafe for DoorInteractGoal
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreWraps this value in an
Arc<SyncMutex<>>