pub struct EatBlockGoal {
eat_animation_tick: i32,
}Expand description
A goal where a mob stands still and chews before eating an edible block.
Ports vanilla 26.2 EatBlockGoal. The eat animation only turns grass into dirt
when the mobGriefing game rule is enabled, matching vanilla.
Fields§
§eat_animation_tick: i32Implementations§
Source§impl EatBlockGoal
impl EatBlockGoal
Sourcepub const fn get_eat_animation_tick(&self) -> i32
pub const fn get_eat_animation_tick(&self) -> i32
Returns the current eat-animation tick (vanilla EatBlockGoal.getEatAnimationTick).
Trait Implementations§
Source§impl Goal for EatBlockGoal
impl Goal for EatBlockGoal
fn controls(&self) -> GoalControls
fn can_use(&mut self, mob: &dyn PathfinderMob) -> bool
fn can_continue_to_use(&mut self, _mob: &dyn PathfinderMob) -> bool
fn start(&mut self, mob: &dyn PathfinderMob)
fn stop(&mut self, _mob: &dyn PathfinderMob)
fn tick(&mut self, mob: &dyn PathfinderMob)
fn is_interruptable(&self) -> bool
fn is_panic_goal(&self) -> bool
fn requires_update_every_tick(&self) -> bool
Auto Trait Implementations§
impl Freeze for EatBlockGoal
impl RefUnwindSafe for EatBlockGoal
impl Send for EatBlockGoal
impl Sync for EatBlockGoal
impl Unpin for EatBlockGoal
impl UnsafeUnpin for EatBlockGoal
impl UnwindSafe for EatBlockGoal
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreWraps this value in an
Arc<SyncMutex<>>