pub struct LeapAtTargetGoal {
target: Option<SharedEntity>,
yd: f32,
}Fields§
§target: Option<SharedEntity>§yd: f32Implementations§
Trait Implementations§
Source§impl Goal for LeapAtTargetGoal
impl Goal for LeapAtTargetGoal
fn controls(&self) -> GoalControls
fn can_use(&mut self, mob: &dyn PathfinderMob) -> bool
fn can_continue_to_use(&mut self, mob: &dyn PathfinderMob) -> bool
fn start(&mut self, mob: &dyn PathfinderMob)
fn stop(&mut self, _mob: &dyn PathfinderMob)
fn is_interruptable(&self) -> bool
fn is_panic_goal(&self) -> bool
fn requires_update_every_tick(&self) -> bool
fn tick(&mut self, _mob: &dyn PathfinderMob)
Auto Trait Implementations§
impl !RefUnwindSafe for LeapAtTargetGoal
impl !UnwindSafe for LeapAtTargetGoal
impl Freeze for LeapAtTargetGoal
impl Send for LeapAtTargetGoal
impl Sync for LeapAtTargetGoal
impl Unpin for LeapAtTargetGoal
impl UnsafeUnpin for LeapAtTargetGoal
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreWraps this value in an
Arc<SyncMutex<>>