pub struct RandomLookAroundGoal {
rel_x: f64,
rel_z: f64,
look_time: i32,
}Fields§
§rel_x: f64§rel_z: f64§look_time: i32Implementations§
Trait Implementations§
Source§impl Default for RandomLookAroundGoal
impl Default for RandomLookAroundGoal
Source§impl Goal for RandomLookAroundGoal
impl Goal for RandomLookAroundGoal
fn controls(&self) -> GoalControls
fn can_use(&mut self, _mob: &dyn PathfinderMob) -> bool
fn can_continue_to_use(&mut self, _mob: &dyn PathfinderMob) -> bool
fn start(&mut self, _mob: &dyn PathfinderMob)
fn requires_update_every_tick(&self) -> bool
fn tick(&mut self, mob: &dyn PathfinderMob)
fn is_interruptable(&self) -> bool
fn is_panic_goal(&self) -> bool
fn stop(&mut self, _mob: &dyn PathfinderMob)
Auto Trait Implementations§
impl Freeze for RandomLookAroundGoal
impl RefUnwindSafe for RandomLookAroundGoal
impl Send for RandomLookAroundGoal
impl Sync for RandomLookAroundGoal
impl Unpin for RandomLookAroundGoal
impl UnsafeUnpin for RandomLookAroundGoal
impl UnwindSafe for RandomLookAroundGoal
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreWraps this value in an
Arc<SyncMutex<>>