pub struct RandomStrollGoal {
wanted_position: Option<DVec3>,
speed_modifier: f64,
interval: i32,
force_trigger: bool,
check_no_action_time: bool,
}Fields§
§wanted_position: Option<DVec3>§speed_modifier: f64§interval: i32§force_trigger: bool§check_no_action_time: boolImplementations§
Source§impl RandomStrollGoal
impl RandomStrollGoal
pub const fn new(speed_modifier: f64) -> Self
pub const fn with_interval(speed_modifier: f64, interval: i32) -> Self
pub const fn with_interval_and_no_action_time_check( speed_modifier: f64, interval: i32, check_no_action_time: bool, ) -> Self
pub const fn trigger(&mut self)
pub const fn set_interval(&mut self, interval: i32)
pub(super) fn can_use_with_position( &mut self, mob: &dyn PathfinderMob, get_position: impl FnMut(&dyn PathfinderMob) -> Option<DVec3>, ) -> bool
Trait Implementations§
Source§impl Goal for RandomStrollGoal
impl Goal for RandomStrollGoal
fn controls(&self) -> GoalControls
fn can_use(&mut self, mob: &dyn PathfinderMob) -> bool
fn can_continue_to_use(&mut self, mob: &dyn PathfinderMob) -> bool
fn start(&mut self, mob: &dyn PathfinderMob)
fn stop(&mut self, mob: &dyn PathfinderMob)
fn is_interruptable(&self) -> bool
fn is_panic_goal(&self) -> bool
fn requires_update_every_tick(&self) -> bool
fn tick(&mut self, _mob: &dyn PathfinderMob)
Auto Trait Implementations§
impl Freeze for RandomStrollGoal
impl RefUnwindSafe for RandomStrollGoal
impl Send for RandomStrollGoal
impl Sync for RandomStrollGoal
impl Unpin for RandomStrollGoal
impl UnsafeUnpin for RandomStrollGoal
impl UnwindSafe for RandomStrollGoal
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreWraps this value in an
Arc<SyncMutex<>>