pub struct SquidRandomMovementGoal;Implementations§
Trait Implementations§
Source§impl Goal for SquidRandomMovementGoal
impl Goal for SquidRandomMovementGoal
fn controls(&self) -> GoalControls
fn can_use(&mut self, _mob: &dyn PathfinderMob) -> bool
fn tick(&mut self, mob: &dyn PathfinderMob, _entity: &SharedEntity)
fn can_continue_to_use(&mut self, mob: &dyn PathfinderMob) -> bool
fn is_interruptable(&self) -> bool
fn is_panic_goal(&self) -> bool
fn start(&mut self, _mob: &dyn PathfinderMob)
fn stop(&mut self, _mob: &dyn PathfinderMob)
fn requires_update_every_tick(&self) -> bool
Auto Trait Implementations§
impl Freeze for SquidRandomMovementGoal
impl RefUnwindSafe for SquidRandomMovementGoal
impl Send for SquidRandomMovementGoal
impl Sync for SquidRandomMovementGoal
impl Unpin for SquidRandomMovementGoal
impl UnsafeUnpin for SquidRandomMovementGoal
impl UnwindSafe for SquidRandomMovementGoal
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreWraps this value in an
Arc<SyncMutex<>>