struct ExperienceOrbState {
age: i32,
health: i32,
count: i32,
following_player_id: Option<i32>,
}Fields§
§age: i32§health: i32§count: i32§following_player_id: Option<i32>Implementations§
Auto Trait Implementations§
impl Freeze for ExperienceOrbState
impl RefUnwindSafe for ExperienceOrbState
impl Send for ExperienceOrbState
impl Sync for ExperienceOrbState
impl Unpin for ExperienceOrbState
impl UnsafeUnpin for ExperienceOrbState
impl UnwindSafe for ExperienceOrbState
Blanket Implementations§
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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Mutably borrows from an owned value. Read more
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impl<T> Instrument for T
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impl<T> IntoEither for T
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fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
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if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreWraps this value in an
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