struct AreaEffectCloudState {
potion_contents: PotionContents,
potion_duration_scale: f32,
victims: FxHashMap<i32, i32>,
duration: i32,
wait_time: i32,
reapplication_delay: i32,
duration_on_use: i32,
radius_on_use: f32,
radius_per_tick: f32,
owner: Option<EntityReference>,
}Expand description
Server-side cloud state that is persisted but not synced.
Fields§
§potion_contents: PotionContents§potion_duration_scale: f32§victims: FxHashMap<i32, i32>Entity id to the tick count at which it may be affected again.
duration: i32§wait_time: i32§reapplication_delay: i32§duration_on_use: i32§radius_on_use: f32§radius_per_tick: f32§owner: Option<EntityReference>Implementations§
Auto Trait Implementations§
impl !RefUnwindSafe for AreaEffectCloudState
impl !UnwindSafe for AreaEffectCloudState
impl Freeze for AreaEffectCloudState
impl Send for AreaEffectCloudState
impl Sync for AreaEffectCloudState
impl Unpin for AreaEffectCloudState
impl UnsafeUnpin for AreaEffectCloudState
Blanket Implementations§
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreWraps this value in an
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