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Module projectiles

Module projectiles 

Source
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Projectile entity implementations.

Modulesยง

ender_pearl ๐Ÿ”’
Thrown ender pearl projectile entity (ThrownEnderpearl).
eye_of_ender ๐Ÿ”’
Eye of ender entity implementation (EyeOfEnderEntity).
firework_rocket ๐Ÿ”’
Firework rocket projectile entity (FireworkRocketEntity).
fishing_hook ๐Ÿ”’
lingering_potion ๐Ÿ”’
Lingering potion projectile that leaves an area effect cloud on impact
snowball ๐Ÿ”’
Thrown snowball projectile entity (Snowball).
splash_potion ๐Ÿ”’
Splash potion projectile with distance scaled effects and water interactions
thrown_egg ๐Ÿ”’
Thrown egg projectile entity (ThrownEgg).

Structsยง

EnderPearlEntity
A thrown ender pearl.
EyeOfEnderEntity
A thrown eye of ender, seeking the nearest stronghold.
FireworkRocketEntity
A launched firework rocket.
FishingHookEntity
A fishing hook.
FishingHookState
This struct holds entity specific state information per fishing hook entity.
LingeringPotionEntity
A thrown lingering potion.
SnowballEntity
A thrown snowball.
SplashPotionEntity
A thrown splash potion.
ThrownEggEntity
A thrown egg.