Expand description
Projectile entity implementations.
Modulesยง
- ender_
pearl ๐ - Thrown ender pearl projectile entity (
ThrownEnderpearl). - eye_
of_ ๐ender - Eye of ender entity implementation (
EyeOfEnderEntity). - firework_
rocket ๐ - Firework rocket projectile entity (
FireworkRocketEntity). - fishing_
hook ๐ - lingering_
potion ๐ - Lingering potion projectile that leaves an area effect cloud on impact
- snowball ๐
- Thrown snowball projectile entity (
Snowball). - splash_
potion ๐ - Splash potion projectile with distance scaled effects and water interactions
- thrown_
egg ๐ - Thrown egg projectile entity (
ThrownEgg).
Structsยง
- Ender
Pearl Entity - A thrown ender pearl.
- EyeOf
Ender Entity - A thrown eye of ender, seeking the nearest stronghold.
- Firework
Rocket Entity - A launched firework rocket.
- Fishing
Hook Entity - A fishing hook.
- Fishing
Hook State - This struct holds entity specific state information per fishing hook entity.
- Lingering
Potion Entity - A thrown lingering potion.
- Snowball
Entity - A thrown snowball.
- Splash
Potion Entity - A thrown splash potion.
- Thrown
EggEntity - A thrown egg.